
The Moonlight Greatsword in "Bloodborne." FromSoftware Inc. His prosthetic arm can also be upgraded to accommodate a number of functions such as a shield-busting axe or small flamethrower.
Moonlight blade upgrade#
While there won't be lots of weapons to choose from in Shadows Die Twice, Sekiro will be able to upgrade his katana throughout the game. Instead, Sekiro's main character, nicknamed "Sekiro" (an abbreviation of a longer phrase, which translates as "one-armed wolf") after losing an arm, will stick to the same sword throughout the game. Part of that "set setting" includes a different combat focus in Sekiro: Shadows Die Twice, which won't have the same kind of expansive RPG-like inventory as director Hidetaki Miyazaki's previous games, like the Souls series and Bloodborne. It's not that we didn't think about it, it's just kind of hard to implement it in the game in a way that would make sense and would look good." It's something that's very hard to implement. "The reason behind that is mainly that it's kind of something that we focused very much on creating a very set setting that works within itself, that doesn't have a lot of influences outside itself.

"We're very sorry to say, but it doesn't actually appear in the game at all," FromSoftware Marketing & Communications Manager Yasuhiro Kitao told Newsweek via translator at a FromSoftware press event.

Neither the Moonlight Sword nor Patches-beloved staples of previous FromSoftware games, including Bloodborne and the Dark Souls series-will make an appearance in Sekiro: Shadows Die Twice.
